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Resident Evil Code: Veronica
Resident Evil Code: Veronica

Resident Evil Code: Veronica

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About

Resident Evil Code: Veronica is the fourth video game in Capcom's Resident Evil survival horror series. The game continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, it is the first game in the series to do away with pre-rendered backgrounds using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles showing protagonists, monsters and rooms from different spooky viewpoints.

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Screenshots

Resident Evil Code: Veronica screenshot 1
Resident Evil Code: Veronica screenshot 2
Resident Evil Code: Veronica screenshot 3
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Resident Evil Code: Veronica screenshot 5

Details

Developer
Nextech
Publisher
Eidos Interactive
Release Date
February 3, 2000
Genres
Shooter, Puzzle, Adventure
Modes
Single player, Multiplayer

Platforms

Dreamcast

Storyline

Three months after the events of Resident Evil 2, Claire Redfield is still looking for her brother Chris. She infiltrates Umbrella Corporation's headquarters in Paris, where she is captured and knocked out. When she comes to, she finds herself in a prison on a remote island. Freed by a friendly guard, Claire faces several problems. Not only is the island under attack by an unknown assailant, but there has been another outbreak of the T-Virus and the island is crawling with zombies and other mutated creatures. Claire not only has to face the undead, but also the commander of the base, a mad aristocrat with family ties to the origins of Umbrella Corporation and the T-Virus. And escaping from the island is only the beginning of Claire's ordeals.

Tags

ActionHorrorSurvival