Tsumi
Missile Command
Missile Command

Missile Command

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About

As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.

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Screenshots

Missile Command screenshot 1
Missile Command screenshot 2
Missile Command screenshot 3
Missile Command screenshot 4
Missile Command screenshot 5
Missile Command screenshot 6

Details

Developer
Atari
Publisher
Sega
Release Date
July 1, 1980
Genres
Shooter, Arcade
Modes
Single player, Multiplayer

Platforms

Arcade
Commodore C64/128/MAX
Atari ST/STE

Tags

ActionScience fictionWarfare